**Ashfall** is a short game that (like anything else //pinkgothic// creates) is about losing in entertaining ways. The atmosphere is suspended somewhere between survival horror and post-apocalyptic science fiction. Much of the sessions are going to involve trying to hide from an increasingly omniscient enemy. The plot in the meanwhile is about finding a cure for [[:the Ishvara pathogen]], but since no truly autonomous character is going to be working for the people who created it (each and every employee having been the very first, high-priority targets for the creature to adopt into its ranks), this is extremely likely to be a futile effort. But it'll give the characters something to do while they panic.