User Tools

Site Tools


sessions:006

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
sessions:006 [2014/12/14 21:27] – Today pinkgothicsessions:006 [2020/03/08 00:45] (current) pinkgothic
Line 69: Line 69:
 On reflection, zombies would have been so much easier. On reflection, zombies would have been so much easier.
  
-**✘ IN PROGRESS**+<fc #008888>"You could try making a game about your job. Some sort of realistic simulation, so that others also know how engaging it is," she offered with a grin. "Would it be another level of meta if you worked on it while at work?"</fc> 
 + 
 +<fc #008888>It was relief not to see a twisted wreckage ahead of them. Delaney really didn't think 'get out and swim' was a practical solution to evading the... things... they needed to come up with a name, this was frustrating. Whatever they were, there was a bridge they could cross and more road they could follow and with any luck they'd get out. Before the airforce decided to dump napalm all over the city.</fc> 
 + 
 +"A game?" Robert imbues his voice with a suitable amount of scepticism, but keeps his focus squarely on the road. "It might even rival the excitement of its spiritual successful predecessor, 'Watching Paint Dry'." 
 + 
 +Maybe it was good this outbreak had happened in the late evening and stretched across the middle of the night. Most people were asleep - that meant they were sitting ducks for what was rolling in on them, but it also put walls and doors between them and was going on outside. Whether that did anything to slow the outbreak itself down was quite debatable (Ethan had mentioned something about telekinesis being push-only, but he'd told them this while infected, so Robert wasn't going to trust his life to that observation), but it had evidently cleared the road of immediate danger to them. And they needed it cleared. The potential of being followed aside, Robert had no doubt that a single one of them was plenty to stop their entire notion of escape dead in its tracks. He didn't fancy driving into a telekinetic wall any more than he fancied driving into a brick one. 
 + 
 +In about ten minutes they would be out of Townsville properly, and the time between now and that crossed an area they had not had to mark on their collaborative map. 
 + 
 +For that matter, the map was probably compromised by now, if they looked back onto it later. Fortunately, it was useless to them outside of Townsville, anyway, and they could start a new one of Australia once they were in Charters Towers - much as that was firmly embedded in a much greater //mis//fortune. Some part of Robert felt they would be okay. Things would be all right, as long as they didn't try to pull an Ethan and get themselves involved in the heart of it. 
 + 
 +<fc #008888>Delaney shrugged. "There is a game called 'Desert Bus' where you drive a bus on an empty road across a desert for almost two weeks. Non-stop. With no pause or save button. 'Mall Guard' could not be any worse." Although it would lack the entertainment of a group of people actually trying to do just that and streaming the whole thing while wearing funny hats and daring each other to eat odd things and auctioning plushie steampunk Cthuhlus.</fc> 
 + 
 +<fc #008888>'Our game is so bad that people pay others to torture themselves by playing it' was hardly the best recommendation, honestly.</fc> 
 + 
 +<fc #008888>Sleep deprivation was not good for coherent thoughts. "What should we be calling the... hosts or whatever they are?" she asked. "Bioborg? Drones? Deis? Rousabites?"</fc> 
 + 
 +"'Infected'?" Keneh offered from the back of the car. 
 + 
 +"All of the above," Robert comments. "I don't think we're going to have communication issues," he reasons. "Unless we're talking to people who haven't seen it, in which case no term is going to work." He sucks in a breath softly, envisioning a heated debate with someone in Charters Towers as to why, exactly, they should be keeping an eye out for other cars coming from the Townsville direction, and why it might be their undoing. 
 + 
 +The urban landscape outside was becoming more sparse. The worst of the adrenalin that had pumped through Keneh ever since Ethan's infection was subsiding enough that Keneh now gave a yawn. The idea of leaving Townsville behind like this was oddly soothing - she no longer worried that they wouldn't escape from the city. That should have left room for concerns for everyone they were leaving behind, or for realisations that she had no roof over her head for the time being, but the relief she was beginning to feel overrode those worries. 
 + 
 +<fc #008888>Delaney considered that. 'Townsville has been infected by a mind-controlling parasite that gives human hosts X-Men powers' was a ridiculous story. "If we're lucky the people who need to will have gotten hold of the info and the media will already be spreading it. Then we won't have to worry about being thought crazy," she said.</fc> 
 + 
 +"As long as being thought of as crazy doesn't result in us being apprehended," Keneh commented. "Then I don't mind being thought of as crazy." It was true in the short term at least; in the longer term, the less people believed them as the pathogen spread, the fewer places there would be to run to. Eventually, the ocean was in the way - and in an absolute worst case scenario that she didn't want to contemplate right now, eventually the vacuum of space. At least one of the hurdles could be overcome if they thought to do so early enough.
sessions/006.1418592451.txt.gz · Last modified: 2017/11/18 15:22 (external edit)